-- GENERATED SPELL FOR [Murloc Shorestriker] --


function spell0_1083(pUnit, Event) --@Rushing Charge,Self--
pUnit:FullCastSpellOnTarget(6268,pUnit)
pUnit:RegisterEvent('Sorts_1083', 3000, 1)
end

function Sorts_1083(pUnit, Event)
local choix_sorts_1083 = math.random(0, 0)
if choix_sorts_1083 == 0 then
pUnit:RegisterEvent('spell0_1083', 1, 1)
end
end

function mob1083_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_1083', math.random(1500, 3000), 1)
end

function mob1083_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob1083_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob1083_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(1083, 1, 'mob1083_Action')
RegisterUnitEvent(1083, 2, 'mob1083_Leave')
RegisterUnitEvent(1083, 3, 'mob1083_Kill')
RegisterUnitEvent(1083, 4, 'mob1083_Die')
